Lance
Medical Specialist
--Loading view countA field medic turned settlement healer. Lance has seen too many players bleed out from manageable wounds, so his inventory prioritizes healing efficiency and revival tools. His medical station is immaculate — everything in its proper place, ready for the next emergency.
Best Deals
Emergency Trauma Kit
500Restores 60% max HP instantly. The fastest healing item in the game. Each kit contains 2 charges. Essential for boss fights and high-difficulty missions.
Bandage Bundle
1505x Standard Bandages, each restoring 15% HP over 5 seconds. Cheap, reliable, and stackable. The foundation of any medical loadout.
Revival Stimulant
800One-use item that auto-revives you upon downing (once per mission). Prevents the 'bleeding out' mechanic entirely. Mandatory for solo players tackling hard content.
Nano-Healing Gel
600Applies a 25 HP/second heal over 8 seconds. Excellent for sustained fights where you need to tank through damage rather than avoid it.
Tips
1.Bandages are slower than the Emergency Trauma Kit but much cheaper per HP restored. Use them proactively between engagements, not during combat.
2.The Revival Stimulant triggers automatically when you hit 0 HP. It has a 10-second cooldown after activation before it can trigger again — don't rely on it twice in rapid succession.
3.Nano-Healing Gel stacks with healing bonuses from other sources. Combining it with the Survival Rations from Celeste creates a powerful regeneration setup for extended expeditions.
4.Lance's 'Triage Training' quest rewards the Field Surgeon passive, which increases all healing received by 15%. Complete it as early as possible.
5.Emergency Trauma Kit has priority in your hotbar. At 60% instant heal, it's the difference between continuing a mission and failing it.
Quests
Triage Training
1000 credits, Field Surgeon Passive (+15% healing received), Lance's Trust Level 2Assist Lance in the medical tent by treating 10 wounded settlers. Harvest healing herbs from the Lower District and craft 5x Field Dressings. A simple fetch quest with significant passive rewards.
Field Medic
1800 credits, 4x Emergency Trauma Kit, Lance's Trust Level 3Revive 3 downed squadmates during a single mission in the Industrial sector. Requires coordinated play or multiple deaths — coordinate with teammates to ensure you're present.
Plague Response
2400 credits, Antidote Injector ( cures poison status instantly), Lance's Trust Level 4A contaminated ARC Bioweapon has leaked near the settlement. Enter the hotzone, retrieve 3 samples of the pathogen, and return to Lance without taking direct ARC damage.
Other Vendors
Celeste
Leader of Speranza
The pragmatic commander who holds the settlement together through force of will and calculated risk. Celeste deals in essential supplies — the foundational materials that keep Speranza functioning. Her warehouse is the first stop for any newcomer learning the rhythm of the settlement.
Tian Wen
Tech Specialist
A brilliant but eccentric engineer who builds impossible things from salvaged ARC tech. Tian Wen's workshop is cluttered with half-finished projects and live energy cells. She trades processors, wiring, and rare ARC Components that can't be found anywhere else in the settlement.
Apollo
Gadgets & Mobility
A former combat engineer with a taste for chaos. Apollo's stock leans heavily into mobility tools, explosives, and tactical gadgets that let players control the pace of engagements. His motto: 'Why flank when you can just blow a hole in the wall?'
Shani
Security Chief
The no-nonsense head of Speranza's defense force. Shani runs a tight operation and her vendor inventory reflects that — defensive gear, security keys, and armor solutions. She's less concerned with profit and more concerned with keeping people alive.